Software Architect & Full-Stack Developer
LLW Ingeniería SRL
Designed the software architecture and led the full-stack development of a platform for
automated cattle feed bunk volume estimation. The system integrates robotic perception
pipelines (ROS2), RFID, wheel encoders, backend services, REST APIs,
operational databases, and real-time web dashboards to process sensor data and estimate
feed volume in large-scale feedlots. Technologies include Python, ROS2,
FastAPI, JavaScript, SQLite, Docker, and Linux.
Designed and developed a provisioning and management system for an existing Softswitch
platform using the Laravel framework. The system features a two-tiered API architecture:
a low-level API offering standard CRUD operations, and a high-level API tailored to the
client's most common use cases. An administrative web panel, built on top of the low-level API,
complements the system by providing intuitive management capabilities.
Design and development of a comprehensive system for the telecommunications sector. The core of
the system is a main application/service built in C# (.NET Framework and The Mono Project)
for a Linux environment, aimed at controlling and managing telephony-related hardware devices
for providing communication between subscribers lying in two differents technologies (X25/LAPB
and SIP). This system is complemented by an administrative web panel, developed using the
Laravel framework, which allows for provisioning, monitoring, configuration, and overall
system management.
Additionally, I have been responsible for maintaining and enhancing a Softswitch system developed
in C/C++, as well as developing Python scripts to automate various tasks across the company
for different purposes.
July 2020 - Present
Software Developer
Microtrol SRL
In the early years of my career, I developed and maintained several interactive applications for digital
television transmissions as part of the GINGA Project, utilizing NCL and LUA. One
notable project was a soccer statistics application that was broadcast alongside each match of the
Argentine Soccer League.
As I gained experience, I transitioned into firmware development for Set-Top Boxes (STBs) with various
architectures (SH4, ARM), primarily using C and C++. My key contributions during
this phase included integrating the latest GINGA Middleware into STB devices, implementing a
custom MPEG-DASH Adaptive Streaming protocol, and developing a new generation of STBs (non-Android)
that supported native multimedia applications, including Twitter and YouTube clients.
In the final and most extended phase of my role, I focused on developing and maintaining a web-based system that
managed logistics, monitoring, and remote support for a set of Android devices distributed to the education
sector as part of a government program. I worked with technologies such as PHP, JavaScript/jQuery,
HTML5/CSS3, SQL, and frameworks like Bootstrap, AdminLTE, and Laravel. Additionally,
I handled bug tracking and troubleshooting in the Android device firmware and the underlying agent responsible
for reporting device information to the web system.
September 2011 - February 2020